# open source

**URL:** https://forum.kirupa.com/c/talk/open-source/40.md?page=32

[Latest](https://forum.kirupa.com/latest.md) · [Categories](https://forum.kirupa.com/categories.md)

**Page:** 33

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## [Random Moving Biohazard](https://forum.kirupa.com/t/random-moving-biohazard/177671)

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**Author:** [@nugget](https://forum.kirupa.com/u/nugget)\
**Replies:** 0\
**Last updated:** [February 3, 2006, 11:02pm UTC](https://forum.kirupa.com/t/random-moving-biohazard/177671 "2006-02-03T23:02:45Z")

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It isn't really a biohazard symbol but i guess it sort of looks like one. 3 points move randomly that are curved to. Here are the files

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## [Flash Classes](https://forum.kirupa.com/t/flash-classes/177603)

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**Author:** [@DarkStreet](https://forum.kirupa.com/u/DarkStreet)\
**Replies:** 0\
**Last updated:** [February 3, 2006, 9:12am UTC](https://forum.kirupa.com/t/flash-classes/177603 "2006-02-03T09:12:43Z")

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DarkStreetLoader class v1.0 \[SIZE=4\]Constructor\[SIZE=1\] \[/SIZE\]\[SIZE=3\]\[COLOR=Gray\]DarkStreetLoader\[/COLOR\](target:Object, file:String, \[option:Boolean\])\[SIZE=1\] \[SIZE=2\]When an instance of DarkStreetLoader is create…

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## [Bouncy Menu Thingy](https://forum.kirupa.com/t/bouncy-menu-thingy/177474)

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**Author:** [@Lindquist](https://forum.kirupa.com/u/Lindquist)\
**Replies:** 0\
**Last updated:** [February 2, 2006, 6:34am UTC](https://forum.kirupa.com/t/bouncy-menu-thingy/177474 "2006-02-02T06:34:29Z")

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Hey guys, long time no see. A friend challenged me to make a menu where all the menu buttons move and scale in proportion to each other without using a constant onEnterFrame checking the mouse position against the menu…

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## [Gnarly Tree](https://forum.kirupa.com/t/gnarly-tree/177452)

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**Author:** [@freeskier89](https://forum.kirupa.com/u/freeskier89)\
**Replies:** 0\
**Last updated:** [February 2, 2006, 1:36am UTC](https://forum.kirupa.com/t/gnarly-tree/177452 "2006-02-02T01:36:30Z")

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Hello there! Here is a little recursive branching thing I whipped up today, because I had nothing better to do. It is made entirely with actionscript. I was intending it to go in the 25 line AS contest, but I guess Ki…

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## [Design-Lobby Menu](https://forum.kirupa.com/t/design-lobby-menu/177218)

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**Author:** [@SpyderWeb](https://forum.kirupa.com/u/SpyderWeb)\
**Replies:** 0\
**Last updated:** [January 31, 2006, 3:55am UTC](https://forum.kirupa.com/t/design-lobby-menu/177218 "2006-01-31T03:55:07Z")

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I need some help with actionScript. I came across a website called Design-Lobby. http://design-lobby.com I really like the roll-out/roll-in effect of the buttons (revealing the external swf's), as well as the roll-in eff…

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## [String Object](https://forum.kirupa.com/t/string-object/177014)

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**Author:** [@Jeff\_Wheeler](https://forum.kirupa.com/u/Jeff_Wheeler)\
**Replies:** 0\
**Last updated:** [January 29, 2006, 8:21am UTC](https://forum.kirupa.com/t/string-object/177014 "2006-01-29T08:21:35Z")

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I'm not sure exactly what the point of this is, but I've basically reconstructed a String object in PHP. It requires PHP5, as it uses Interfaces: \<?php /\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\* /\* PRIMITIVE CLASSES \*…

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## [Don't even know what to call it](https://forum.kirupa.com/t/dont-even-know-what-to-call-it/176786)

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**Author:** [@nugget](https://forum.kirupa.com/u/nugget)\
**Replies:** 0\
**Last updated:** [January 26, 2006, 9:57pm UTC](https://forum.kirupa.com/t/dont-even-know-what-to-call-it/176786 "2006-01-26T21:57:02Z")

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I made this trying to make something else, i was amazed on how something like this could be made on accident. Anyway it is a very very small script that i would having a hard time describing what it does. here is the fil…

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## [Multi Key Detection](https://forum.kirupa.com/t/multi-key-detection/176576)

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**Author:** [@MichaelxxOA](https://forum.kirupa.com/u/MichaelxxOA)\
**Replies:** 0\
**Last updated:** [January 25, 2006, 5:01am UTC](https://forum.kirupa.com/t/multi-key-detection/176576 "2006-01-25T05:01:30Z")

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A project I was recently assigned for a company requires that the application detect specific key presses. I took the opportunity to write a very simple Multi Key class, this has suited my needs so far. I'm currently i…

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## [Random Fractals](https://forum.kirupa.com/t/random-fractals/176207)

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**Author:** [@nugget](https://forum.kirupa.com/u/nugget)\
**Replies:** 0\
**Last updated:** [January 21, 2006, 4:16pm UTC](https://forum.kirupa.com/t/random-fractals/176207 "2006-01-21T16:16:33Z")

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Ive never posted here before but here is something i made last night. It doesn't have a preloader and you may need to wait a few seconds for a new fractal to come up because i added a glow filter. here are the files

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## [PHP: String Mask](https://forum.kirupa.com/t/php-string-mask/175595)

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**Author:** [@Jeff\_Wheeler](https://forum.kirupa.com/u/Jeff_Wheeler)\
**Replies:** 0\
**Last updated:** [January 16, 2006, 6:54am UTC](https://forum.kirupa.com/t/php-string-mask/175595 "2006-01-16T06:54:46Z")

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Although very, very simple, this is very useful. It can mask a string by returning the first argument with all the letters stripped out except those in char list: function strmsk($haystack, $char\_list,$cut\_chars=false…

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## [Variation on Hypocycloid from contest](https://forum.kirupa.com/t/variation-on-hypocycloid-from-contest/175266)

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**Author:** [@Stratification](https://forum.kirupa.com/u/Stratification)\
**Replies:** 0\
**Last updated:** [January 13, 2006, 12:52am UTC](https://forum.kirupa.com/t/variation-on-hypocycloid-from-contest/175266 "2006-01-13T00:52:19Z")

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I checked with Aussie Devil and he gave his okay, so here we go. I grabbed his code from this post and played around with it and came up with this. I think it looks the best when it's run for a while and has started re…

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## [BMP draw Prototype](https://forum.kirupa.com/t/bmp-draw-prototype/174830)

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**Author:** [@Pattt](https://forum.kirupa.com/u/Pattt)\
**Replies:** 0\
**Last updated:** [January 9, 2006, 6:02pm UTC](https://forum.kirupa.com/t/bmp-draw-prototype/174830 "2006-01-09T18:02:40Z")

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Hi, I made a cool effect, that you can play with! :cons: Try change pointCount to something, and maxTimer! \[smile\] Have fun! \[smiley\] // new fromPoint(x:Number, y:Number); // drawBMP(fP:fromPoint,color:Color…

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## [Lets make some (perlin) noise!](https://forum.kirupa.com/t/lets-make-some-perlin-noise/174807)

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**Author:** [@Ordinathorreur](https://forum.kirupa.com/u/Ordinathorreur)\
**Replies:** 0\
**Last updated:** [January 9, 2006, 2:25pm UTC](https://forum.kirupa.com/t/lets-make-some-perlin-noise/174807 "2006-01-09T14:25:17Z")

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This thread sort of continues from this one but concentrates on some of the funky stuff we can do with the new Flash 8 perlin noise function, like create clouds, wood, water and other cool new things. Edit: Please expe…

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## [Flash 8 Magnifying Glass](https://forum.kirupa.com/t/flash-8-magnifying-glass/174654)

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**Author:** [@JimmyH](https://forum.kirupa.com/u/JimmyH)\
**Replies:** 0\
**Last updated:** [January 7, 2006, 9:20pm UTC](https://forum.kirupa.com/t/flash-8-magnifying-glass/174654 "2006-01-07T21:20:25Z")

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Whipped this up yesterday http://www.vectorjunkie.co.uk/experiments/magGlass.htm and the source is available to download for a limitied time from the home page.

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## [FP8 scrolling zelda style (part 1)](https://forum.kirupa.com/t/fp8-scrolling-zelda-style-part-1/174566)

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**Author:** [@smoothhabitat](https://forum.kirupa.com/u/smoothhabitat)\
**Replies:** 0\
**Last updated:** [January 6, 2006, 7:19pm UTC](https://forum.kirupa.com/t/fp8-scrolling-zelda-style-part-1/174566 "2006-01-06T19:19:53Z")

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I've been playing around with Flash 8 and am working on making a game. Anyway I'll keep posting the source here. Right now I'm using ripped zelda sprites but they'll change once I get time to draw some sprites. You can…

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## [Dynamic text mouse follower](https://forum.kirupa.com/t/dynamic-text-mouse-follower/174369)

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**Author:** [@Lomadrian](https://forum.kirupa.com/u/Lomadrian)\
**Replies:** 0\
**Last updated:** [January 5, 2006, 3:03am UTC](https://forum.kirupa.com/t/dynamic-text-mouse-follower/174369 "2006-01-05T03:03:39Z")

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You ever see one of those things where you move the mouse around the screen, and some text, like "Loading..." follows it around, but the letters move at different speeds? Well, I figured out how to do it in Flash the eas…

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## [Simple Path Finder](https://forum.kirupa.com/t/simple-path-finder/174230)

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**Author:** [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Replies:** 0\
**Last updated:** [January 4, 2006, 12:35am UTC](https://forum.kirupa.com/t/simple-path-finder/174230 "2006-01-04T00:35:41Z")

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Hey everyone, This is preliminary version of a file I will be using for writing a series of tutorials on Abstract Data Types and search algorithms. Here is the preview: http://www.kirupa.com/temp/path/path\_test.html B…

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## [Content Management System (PHP)](https://forum.kirupa.com/t/content-management-system-php/174074)

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**Author:** [@Sliker\_Hawk](https://forum.kirupa.com/u/Sliker_Hawk)\
**Replies:** 0\
**Last updated:** [January 2, 2006, 4:37pm UTC](https://forum.kirupa.com/t/content-management-system-php/174074 "2006-01-02T16:37:57Z")

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This post is old. I mean.. Just look at the date. But I'm still getting hits from it. This is crazy talk. Anywho, it's here now, and it's changed alot since this post.

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## [My particle experiments](https://forum.kirupa.com/t/my-particle-experiments/174032)

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**Author:** [@nathan99](https://forum.kirupa.com/u/nathan99)\
**Replies:** 0\
**Last updated:** [January 2, 2006, 3:25am UTC](https://forum.kirupa.com/t/my-particle-experiments/174032 "2006-01-02T03:25:52Z")

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Hey guys, ive been playing with particle effects lately, here what ive been able to come up with, what do you think? None of them are fully finished yet, just play arounds, but yeh EDIT:: the earlier posted train one…

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## [Stars!](https://forum.kirupa.com/t/stars/174008)

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**Author:** [@Pattt](https://forum.kirupa.com/u/Pattt)\
**Replies:** 0\
**Last updated:** [January 1, 2006, 6:59pm UTC](https://forum.kirupa.com/t/stars/174008 "2006-01-01T18:59:19Z")

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Just a simple thing I made! :)' Use it if you want! \[smiley\] // - - - - - - - - - - - - - - - import flash.display.BitmapData; var bmp:BitmapData = new BitmapData(300, 300, false, 0x000000); this.attachBitmap(bmp, 1)…

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## [Unofficial Kirupa Preloader](https://forum.kirupa.com/t/unofficial-kirupa-preloader/173832)

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**Author:** [@esnetni](https://forum.kirupa.com/u/esnetni)\
**Replies:** 0\
**Last updated:** [December 30, 2005, 3:34am UTC](https://forum.kirupa.com/t/unofficial-kirupa-preloader/173832 "2005-12-30T03:34:37Z")

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Hi To help you guys out I made a special kirupa preloader for people are to lazy to make a preloader or people who don't know how. This preloader is mean't to be use for kirupa forum only. Use it for posting flash g…

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## [Library for Tile-based games](https://forum.kirupa.com/t/library-for-tile-based-games/173826)

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**Author:** [@Sammo](https://forum.kirupa.com/u/Sammo)\
**Replies:** 0\
**Last updated:** [December 30, 2005, 2:05am UTC](https://forum.kirupa.com/t/library-for-tile-based-games/173826 "2005-12-30T02:05:59Z")

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function drawMap(map) { mapH = map.length; mapW = map\[0\].length; num = 0; attachMovie("tile", "tile", mapH \* mapW); tileW = tile.\_width; tileH = tile.\_height; for (i = 0; i \< mapW; i++) { …

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## [Christmas Booyah!](https://forum.kirupa.com/t/christmas-booyah/173315)

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**Author:** [@TheCanadian](https://forum.kirupa.com/u/TheCanadian)\
**Replies:** 0\
**Last updated:** [December 23, 2005, 11:25am UTC](https://forum.kirupa.com/t/christmas-booyah/173315 "2005-12-23T11:25:12Z")

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Here's my first real experiment with the new classes introduced in Flash 8. Completely dynamic: import flash.display.BitmapData; import flash.geom.Point; import flash.geom.Matrix; import flash.filters.GlowFilter; this…

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## [AS3.0 Smooth Loader Class](https://forum.kirupa.com/t/as3-0-smooth-loader-class/172429)

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**Author:** [@JimmyH](https://forum.kirupa.com/u/JimmyH)\
**Replies:** 0\
**Last updated:** [December 14, 2005, 9:08am UTC](https://forum.kirupa.com/t/as3-0-smooth-loader-class/172429 "2005-12-14T09:08:44Z")

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Just in case anyone else is dabbling with AS3.0 i created a smooth loader class with a preloader yesterday, for loading swf, jpg, gif and png files. To use it all you need to do is create an instance of the class and ca…

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## [Web Comic 1.0](https://forum.kirupa.com/t/web-comic-1-0/172138)

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**Author:** [@stensi](https://forum.kirupa.com/u/stensi)\
**Replies:** 0\
**Last updated:** [December 11, 2005, 9:54pm UTC](https://forum.kirupa.com/t/web-comic-1-0/172138 "2005-12-11T21:54:11Z")

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As mentioned in my Statistics 1.0 and Download 1.0 thread, this site has tutorials for PHP so I thought this area was suitable for posting Open Source PHP scripts. My apologies if you're wanting pure Flash!\_\_\_\_\_\_\_\_\_\_\_\_\_\_…

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## [Ya ya, another fabulous XML gallery](https://forum.kirupa.com/t/ya-ya-another-fabulous-xml-gallery/172040)

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**Author:** [@rhamej](https://forum.kirupa.com/u/rhamej)\
**Replies:** 0\
**Last updated:** [December 10, 2005, 6:42am UTC](https://forum.kirupa.com/t/ya-ya-another-fabulous-xml-gallery/172040 "2005-12-10T06:42:16Z")

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So stringy got me motivated, and plus I wanted to learn about the lacoz tween. So here is what I built. \*\*\[color=DarkRed\]\[Preview here\](http://2210media.com/test/xmlGallery/) Zip file here \[/color\]\*\*\<---For a limited …

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## [Statistics 1.0 and Download 1.0](https://forum.kirupa.com/t/statistics-1-0-and-download-1-0/171898)

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**Author:** [@stensi](https://forum.kirupa.com/u/stensi)\
**Replies:** 0\
**Last updated:** [December 9, 2005, 1:33am UTC](https://forum.kirupa.com/t/statistics-1-0-and-download-1-0/171898 "2005-12-09T01:33:36Z")

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EDIT: As this site has tutorials for PHP I thought this area was suitable for posting Open Source PHP scripts. My apologies if you're wanting pure Flash! These can however be used with Flash. Using: PHP Since this …

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## [Yet another Photogallery (using XML and 2 Flashlevel Navs)](https://forum.kirupa.com/t/yet-another-photogallery-using-xml-and-2-flashlevel-navs/171866)

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**Author:** [@booler](https://forum.kirupa.com/u/booler)\
**Replies:** 0\
**Last updated:** [December 8, 2005, 8:47pm UTC](https://forum.kirupa.com/t/yet-another-photogallery-using-xml-and-2-flashlevel-navs/171866 "2005-12-08T20:47:09Z")

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ok at least temporarily here is my implementation of the flashlevel nav.... The gallery uses 2 flashlevel navs one vertical one horizontal the horizontal holds the thumbnails the vertical holds the different galleries bo…

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## [AS3.0 Experiments + Source](https://forum.kirupa.com/t/as3-0-experiments-source/171186)

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**Author:** [@JimmyH](https://forum.kirupa.com/u/JimmyH)\
**Replies:** 0\
**Last updated:** [December 2, 2005, 3:59pm UTC](https://forum.kirupa.com/t/as3-0-experiments-source/171186 "2005-12-02T15:59:55Z")

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I'm touting AS3.0 a lot at the moment so thought this might be a godd place to add my experiments page which includes the source for each experiment. There will hopefully be more added soon as well. For anyones thats …

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## [3D Panel](https://forum.kirupa.com/t/3d-panel/170819)

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**Author:** [@Lujerker](https://forum.kirupa.com/u/Lujerker)\
**Replies:** 0\
**Last updated:** [November 29, 2005, 6:52pm UTC](https://forum.kirupa.com/t/3d-panel/170819 "2005-11-29T18:52:11Z")

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I simply found it and it's an good 3D effect..... but I want to share it with you \[blush\] The source: http://www.freewebs.com/lujerker/particle.fla

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