# 2D convex hull

**URL:** <https://forum.kirupa.com/t/2d-convex-hull/309980>\
**Category:** open source\
**Created:** [May 28, 2010, 11:48pm UTC](https://forum.kirupa.com/t/2d-convex-hull/309980 "2010-05-28T23:48:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dom\_1](https://avatars.discourse-cdn.com/v4/letter/d/df788c/32.png) [@Dom\_1](https://forum.kirupa.com/u/Dom_1)\
**Post date:** [May 28, 2010, 11:48pm UTC](https://forum.kirupa.com/t/2d-convex-hull/309980/1 "2010-05-28T23:48:29Z")

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Just blogged my 2D convex hull algorithm (with source)  
[http://www.signalsondisplay.com/blog/?p=620](http://www.signalsondisplay.com/blog/?p=620)

I might try it out in 3D now, but it appears it’s not as easy as it is in 2D… duh!

enjoy 🙂
