# 3D max 6 meshsmooth

**URL:** <https://forum.kirupa.com/t/3d-max-6-meshsmooth/54737>\
**Category:** design\
**Created:** [June 17, 2004, 3:38am UTC](https://forum.kirupa.com/t/3d-max-6-meshsmooth/54737 "2004-06-17T03:38:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ironikart](https://avatars.discourse-cdn.com/v4/letter/i/7feea3/32.png) [@ironikart](https://forum.kirupa.com/u/ironikart)\
**Post date:** [June 17, 2004, 3:38am UTC](https://forum.kirupa.com/t/3d-max-6-meshsmooth/54737/1 "2004-06-17T03:38:54Z")

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I’ve just had a little demo of the updated meshsmooth modifier in 3D max r6… I’m salivating! It smooths with NURMS!!! No more bulky mesh.

Not sure if I missed this feature in Max 5… I don’t think I could miss something like this.

Any other meshsmoother’s out there had a chance to use NURMS smoothing?
