# 3d max robot/mech in progress (V2)

**URL:** <https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088>\
**Category:** design\
**Created:** [May 5, 2003, 2:36am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088 "2003-05-05T02:36:53Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 3:41am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/41 "2003-05-07T03:41:44Z")

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erm sorry i am very sorry  
i’m sorry ban me if u must i will never AGAIN

then anyone know where i can find a demo?

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 3:43am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/42 "2003-05-07T03:43:19Z")

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> **[The Autodesk CG Community on the Web | AREA by Autodesk](https://area.autodesk.com/)**
>
> AREA is the CG community for Autodesk 3ds Max, Maya, Flame & more. Find tutorials, blogs, forums & a CG gallery covering film, VFX, games & design visualization topics.

get the demo here. 🙂

::actually here

> **[The Autodesk CG Community on the Web | AREA by Autodesk](https://area.autodesk.com/)**
>
> AREA is the CG community for Autodesk 3ds Max, Maya, Flame & more. Find tutorials, blogs, forums & a CG gallery covering film, VFX, games & design visualization topics.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 3:52am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/43 "2003-05-07T03:52:19Z")

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tch tch…:trout:

I’ve done another render with the torso partly textured. I’ve been fiddling around combining some light HDR use with the maps, perhaps the paint can give a light reflection and the rust remain dull…

anyway here’s the render:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 3:56am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/44 "2003-05-07T03:56:30Z")

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thanx

and wow very nice! hey thought about black?

EDIT errr i would have to contact them for a demo any other way?☹

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 4:00am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/45 "2003-05-07T04:00:19Z")

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ironikart: I officially hate you just as much as I hate Edwin. 🙂

by the way… did you ever render other views of the other Mech-robot you made? :):):):):):):):)🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 4:10am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/46 "2003-05-07T04:10:30Z")

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yeah, he did just for you 🙂

[http://www.kirupaforum.com/forums/showthread.php?s=&threadid=21294&perpage=10&pagenumber=8](http://www.kirupaforum.com/forums/showthread.php?s=&threadid=21294&perpage=10&pagenumber=8)

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 4:11am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/47 "2003-05-07T04:11:19Z")

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ohhh I never noticed a reply to that thread!! THANK YOU!!! THAT is sooooooo coool!

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 4:13am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/48 "2003-05-07T04:13:17Z")

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It shouldn’t be too hard to change the colour once I’ve finished the model. The materials are all .psd files that I’ve made myself, the underlying colour is a separate layer.

:: - I rendered 1 other view (only slightly different because I skimped on the modelling):

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 7, 2003, 4:25am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/49 "2003-05-07T04:25:03Z")

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:love: its awesome. 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 12:49am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/50 "2003-05-08T00:49:16Z")

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Updated render:

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<div class="post-metadata">

**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 12:58am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/51 "2003-05-08T00:58:51Z")

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beautiful. 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 2:13am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/52 "2003-05-08T02:13:22Z")

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looking good, one thing, is that chest plate suppose to be jaggy around the curve?

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 2:25am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/53 "2003-05-08T02:25:48Z")

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hmmm… I might insert a bit more detail there to make it look more rounded. I was a bit undecided about what to do with that. I was just going to cover it, but I think I’ll fix it first.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 3:57am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/54 "2003-05-08T03:57:04Z")

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you could extend that part out and make a logo or a symbol. Would look pretty kool, if not, yep make it rounder.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 5:44am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/55 "2003-05-08T05:44:25Z")

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I smoothed it out a bit by adding more edges. The edge tools in Max 3 aren’t the best (no edge loop or any of those nice things) so I can’t put too much more detail into it without creating some funky looking poly’s. I must say this is coming close to some of the best work that I’ve done so far.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 5:45am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/56 "2003-05-08T05:45:47Z")

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nice , turning out very nice, hope your animating this !! :beam:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 5:59am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/57 "2003-05-08T05:59:27Z")

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> \*Originally posted by Soulty \*  
> \*\*nice , turning out very nice, hope your animating this !! :beam: \*\*

hehe… yeah, I hope so. It’ll be a short animation, but the way I’ve set it up so far I should be able to rig it to a biped without too many hassles.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 6:01am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/58 "2003-05-08T06:01:47Z")

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thats why you model with one mesh. hehe, but dosent matter, as a static image i will look awesome, though it would be great to see this robot and the other one you made in some sort of fight.  
:beam:

:::edit:: I read your last post incorrectly. lol

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 6:21am UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/59 "2003-05-08T06:21:26Z")

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I was thinking of a static image like the ones from the warcraft series of games where the orcs and humans stand face to face. I’d have to use a different robot model for the adversary because the other one is on a much larger scale and doesn’t really have much posability (or personality). I wish I had more time to do this stuff… it’s getting to the point where I want to make it more than just a hobby!:nerd:

I’m coming to the point in the modelling now where I struggle. Hands and feet I find the hardest to make convincing… I probably won’t be able to continue with it until next monday though… real work awaits me!:sigh:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 8, 2003, 7:30pm UTC](https://forum.kirupa.com/t/3d-max-robot-mech-in-progress-v2/20088/60 "2003-05-08T19:30:59Z")

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keeps getting better and better!

hey you gonna make a version that looks brand new?

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