# 3D Menu Help

**URL:** <https://forum.kirupa.com/t/3d-menu-help/185213>\
**Category:** flash\
**Created:** [April 11, 2006, 7:35pm UTC](https://forum.kirupa.com/t/3d-menu-help/185213 "2006-04-11T19:35:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rhohman](https://avatars.discourse-cdn.com/v4/letter/r/858c86/32.png) [@rhohman](https://forum.kirupa.com/u/rhohman)\
**Post date:** [April 11, 2006, 7:35pm UTC](https://forum.kirupa.com/t/3d-menu-help/185213/1 "2006-04-11T19:35:58Z")

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Hey,

I am tryin to remake the strategy used at the [http://www.patronspirits.com](http://www.patronspirits.com) website. I have the bottles moving, now I want to use them to possibly load in external swf’s. I have tried adding code to the buttons(bottles), but no luck.

The .fla can be downloaded at [http://www.ryanhohman.com/testfay.fla](http://www.ryanhohman.com/testfay.fla)

:rambo:

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**Author:** ![jopiruizen](https://avatars.discourse-cdn.com/v4/letter/j/c5a1d2/32.png) [@jopiruizen](https://forum.kirupa.com/u/jopiruizen)\
**Post date:** [April 12, 2006, 8:03am UTC](https://forum.kirupa.com/t/3d-menu-help/185213/2 "2006-04-12T08:03:27Z")

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I just want to ask if you want to make the Bottle imgs/swf dynamic. If so you can user a loadvars to load the locations of different bottles included in the main swf… You can use both MCL or LoadMovie to load those external swfs
