# 3D render light problem :(

**URL:** <https://forum.kirupa.com/t/3d-render-light-problem/210261>\
**Category:** design\
**Created:** [December 16, 2006, 9:48pm UTC](https://forum.kirupa.com/t/3d-render-light-problem/210261 "2006-12-16T21:48:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Wayne](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/wayne/32/16501_2.png) [@Wayne](https://forum.kirupa.com/u/Wayne)\
**Post date:** [December 16, 2006, 9:48pm UTC](https://forum.kirupa.com/t/3d-render-light-problem/210261/1 "2006-12-16T21:48:34Z")

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Look at this render, if I make something simple the shadows of the object and its light does not match most 3D models without textures.

Im using Maya 8 rendering with mental ray and playing with the lights and render quality option on it but still dont get it

now this guy here uses the same program but look at his rendering…  
 ![](http://features.cgsociety.org/gallerycrits/26627/26627_1165273098_large.jpg)  
and this ![](http://www.highend3d.com/articles/features/screenlarge.php?id=25&file=lg_29.jpg)

and mine is this
