# 3D rotation of rendered images... :?

**URL:** https://forum.kirupa.com/t/3d-rotation-of-rendered-images/294109
**Category:** Uncategorized
**Created:** [August 8, 2009, 4:52pm UTC](https://forum.kirupa.com/t/3d-rotation-of-rendered-images/294109 "2009-08-08T16:52:16Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![nickybrownell](https://avatars.discourse-cdn.com/v4/letter/n/edb3f5/32.png) [@nickybrownell](https://forum.kirupa.com/u/nickybrownell)
#### Post date: [August 8, 2009, 4:52pm UTC](https://forum.kirupa.com/t/3d-rotation-of-rendered-images/294109/1 "2009-08-08T16:52:16Z")

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Hi,

I’m having a little trouble grasping 3D rotation… now I know that saying 3D in flash can mean a lot of things, so here’s a link of what I’m trying to achieve:

[3D Rotation](http://www.yofla.com/flash/3d-rotate/examples.php?exampleId=1)

I’m trying to rotate a diamond… and I already have a flash file which can do this left to right when the cursor moves over it… though I’d really like one like the linked plane file.

I believe this is constructed using 16 left/right renders, done 17 times in terms of up/down rotations.

Any help with this would be REALLY appreciated, as I’ve been struggling with it for a while and I don’t want to just give up, or I’ll never learn.

Thanks, hope there’s someone out there who can answer/help with this.

Nicky : )
