# 3d settings lost when symbol linked to custom class

**URL:** <https://forum.kirupa.com/t/3d-settings-lost-when-symbol-linked-to-custom-class/317191>\
**Category:** flash\
**Created:** [December 13, 2010, 1:32pm UTC](https://forum.kirupa.com/t/3d-settings-lost-when-symbol-linked-to-custom-class/317191 "2010-12-13T13:32:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![nook](https://avatars.discourse-cdn.com/v4/letter/n/90ced4/32.png) [@nook](https://forum.kirupa.com/u/nook)\
**Post date:** [December 13, 2010, 1:32pm UTC](https://forum.kirupa.com/t/3d-settings-lost-when-symbol-linked-to-custom-class/317191/1 "2010-12-13T13:32:07Z")

</div>

Flashplayer 10.  
I have clip A in library containing clip B that has some 3D parameters applied to it (rotation etc).  
I place clip A on stage and run movie. Nema problemas.  
But. If I connect clip A to a custom class (clip B is a public property of that class), all the 3D settings of clip B is lost.

Does anyone know why and how to get around this?  
Do I have to set all the same 3D parameters in code?

EDIT: Tried to set the container (clip A) to extend MovieClip instead of Sprite and it worked!? 3D parameters are intact.  
If anyone understands why I’m interested to know.
