# 3D Subway Battle

**URL:** <https://forum.kirupa.com/t/3d-subway-battle/79368>\
**Category:** design\
**Created:** [February 13, 2005, 3:19pm UTC](https://forum.kirupa.com/t/3d-subway-battle/79368 "2005-02-13T15:19:03Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![grinch](https://avatars.discourse-cdn.com/v4/letter/g/f07891/32.png) [@grinch](https://forum.kirupa.com/u/grinch)\
**Post date:** [February 13, 2005, 3:19pm UTC](https://forum.kirupa.com/t/3d-subway-battle/79368/1 "2005-02-13T15:19:03Z")

</div>

Alright guys,  
heres the official thread for the 3d subway battle. Heres the rules :

\*\* :::::::::::::::::::::::::::::::::::::::::::\*\*  
\*\*  
All skill level 3d Subway battle\*\*  
\*\*  
Theme ::: Subway (as in underground train station)

poly count ::: any

application ::: 3d application (maya, max, xsi, cinema, blender, swift3d ect…)

requirements : must provide wireframe with final textured render.

DUE DATE : 10th March

:::::::::::::::::::::::::::::::::::::::::::\*\*

STATE OF BATTLE : **CLOSED/FINISHED**
