# 3ds boned mesh import into v4

**URL:** <https://forum.kirupa.com/t/3ds-boned-mesh-import-into-v4/70767>\
**Category:** design\
**Created:** [November 17, 2004, 11:43am UTC](https://forum.kirupa.com/t/3ds-boned-mesh-import-into-v4/70767 "2004-11-17T11:43:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![tommythewolfboy](https://avatars.discourse-cdn.com/v4/letter/t/b38774/32.png) [@tommythewolfboy](https://forum.kirupa.com/u/tommythewolfboy)\
**Post date:** [November 17, 2004, 11:43am UTC](https://forum.kirupa.com/t/3ds-boned-mesh-import-into-v4/70767/1 "2004-11-17T11:43:14Z")

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In the past I attempted to import a boned, animated 3ds model it into swift v2 and none of the animations for the bones worked. Is this likely to be the same for v4 too?

thanks,

Tom
