# 3ds Max model

**URL:** <https://forum.kirupa.com/t/3ds-max-model/21908>\
**Category:** design\
**Created:** [May 27, 2003, 9:35pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908 "2003-05-27T21:35:26Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![s\_fx](https://avatars.discourse-cdn.com/v4/letter/s/4bbf92/32.png) [@s\_fx](https://forum.kirupa.com/u/s_fx)\
**Post date:** [May 27, 2003, 9:35pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908/1 "2003-05-27T21:35:26Z")

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Hey there! I got 3ds max recently, version 5 from discreet.  
Anyways i’ve gone through half a tutorial on how to model, it was so god \*\*\*\* boring to just read and follow the tutor so I decided to start my own work!

Here’s what i’ve come up so far. I like it very much because this is my first model.

And if anyone has a “tank” texture, I can’t find any good ones inside Max. You know those WW2 kind of colors blue/grayish camouflage stuff. Please post it here!

I’m going to add more details when I get to know more, right now im trying to model the “wheels”.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 27, 2003, 9:50pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908/2 "2003-05-27T21:50:39Z")

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wow, you could do tanks and airplanes and explosions, then add some effects in photoshop or something like that.🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 27, 2003, 10:00pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908/3 "2003-05-27T22:00:22Z")

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Interesting. I’d model the turret and the tracks as separate objects, since they exist as separate objects in real life. Tanks are a boxy shape so you could start with a box and add detail from there.

For the textures you could use a Max “Perlin Marble” texture and adjust the colours. This is a procedural texture and will give you a quick “camoflage” like look if you adjust the colours and other parameters (just have a fiddle).

If you have photoshop you could sample from photographs and paint your own textures. I’d suggest you do a few tuts on texture mapping before you try this. It took me a long time to get to grips with max’s UVW mapping (I’m still learning now).

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 27, 2003, 10:02pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908/4 "2003-05-27T22:02:20Z")

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Ah, ok ironikart, ill go take some texturing tuts. Btw check your PM’s! 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 27, 2003, 10:37pm UTC](https://forum.kirupa.com/t/3ds-max-model/21908/5 "2003-05-27T22:37:13Z")

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not to bad for first day. i should try it. lol thats like beond me and i have had it for a long time now lol.
