# 3ds max text question

**URL:** <https://forum.kirupa.com/t/3ds-max-text-question/143009>\
**Category:** Uncategorized\
**Created:** [April 2, 2005, 8:00am UTC](https://forum.kirupa.com/t/3ds-max-text-question/143009 "2005-04-02T08:00:14Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![vladdrac](https://avatars.discourse-cdn.com/v4/letter/v/f05b48/32.png) [@vladdrac](https://forum.kirupa.com/u/vladdrac)\
**Post date:** [April 2, 2005, 8:00am UTC](https://forum.kirupa.com/t/3ds-max-text-question/143009/1 "2005-04-02T08:00:14Z")

</div>

I feel ridiculous about this question, and I know the answer is right in front of me but…

I am simply trying to extrude some text, but the problem is when I do so I am getting it to render like this |\_|. What I need is a completely solid text for both sides. like []…

I know if I use lathe it has an option to flip normals, but I am at a loss with this…

here are some examples to help get a feel for what the hell im talking about…

![](http://ixtlanstudios.com/webimages/blah1.jpg)  
looks correct but…

![](http://ixtlanstudios.com/webimages/blah2.jpg)  
not correct

I know this is a problem with the normals, but I am at a loss.

thx
