# 3ds4 - layers

**URL:** <https://forum.kirupa.com/t/3ds4-layers/10912>\
**Category:** design\
**Created:** [January 9, 2003, 12:42pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912 "2003-01-09T12:42:27Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![blah\_de\_blah](https://avatars.discourse-cdn.com/v4/letter/b/a8b319/32.png) [@blah\_de\_blah](https://forum.kirupa.com/u/blah_de_blah)\
**Post date:** [January 9, 2003, 12:42pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/1 "2003-01-09T12:42:27Z")

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i was wondering how you would change the layering like you could in fireworks and photoshop and stuff. becauase i wanna make some objects on top of the other, is there a ‘layers’ panel or somethin similar? thx

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:40pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/2 "2003-01-09T13:40:07Z")

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> \*Originally posted by blah-de-blah \*  
> **i wanna make some objects on top of the other**

what…? stacking objects…??

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:41pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/3 "2003-01-09T13:41:25Z")

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sorry i’m not sure what you mean, but i basically jsut want to be able to change which objects cover which, like the on in fireworks…

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:44pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/4 "2003-01-09T13:44:39Z")

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I’ve never seen layers in 3ds…

although you can (when rendering stills), save both the render, and then the alpha mask.

then just hide the objects u dont want rendered, and then render, and save alpha channel as well, then hide the ones u just rendered, and render the ones that was hiding before, again with the alpha channel.

then import the lot to photoshop, the 2 renders, and then use the alpha channels to make to top layer transparent, then place it on top of the other one 🙂

that’s also a way of keeping the stuff u want on top…

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:47pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/5 "2003-01-09T13:47:21Z")

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how exactly do you ‘hide’? :q:

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:48pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/6 "2003-01-09T13:48:59Z")

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right-click your object, and press “hide selection”…

if you want it back, just right-click anywhere in the veiwport, and press “unhide all”.

Or press “H” and do it from there 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 1:54pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/7 "2003-01-09T13:54:02Z")

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hmm, i was looking for more of a layer type instead of it all dissapearing…

wait, when you said alppha mask, what did you mean…? maybe that will make the difference 🙂 sorry i know these are newbie questions heh C:-)

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 2:11pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/8 "2003-01-09T14:11:30Z")

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I can’t remember right now… sorry ☹

been a tough day…

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 2:12pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/9 "2003-01-09T14:12:42Z")

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■■■■, ah well its alrite i understand…  
just hope someone who knows howta figure out my problem will read this post 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 9, 2003, 3:46pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/10 "2003-01-09T15:46:16Z")

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Are you referring to stcking materials or actual objects? I know you can stack materials to make different effects never heard of stcking objects. What exactly are you trying to do?

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 10, 2003, 4:46pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/11 "2003-01-10T16:46:08Z")

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ok, basically, i’m uising this tutorial:

[www.3dtotal.com](http://www.3dtotal.com) and if you go to freestuff\>tutorials\>and then the robot, thats the one i’m doing.

and its basically made of basic shapes (likes circles and stuff). so i just want to be able to control which circles go on top of which (basically thinking of something like working with layers in fireworks or something). i hope that is clear. thx

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 10, 2003, 4:50pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/12 "2003-01-10T16:50:13Z")

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Well… 3D Studio Max is 3D! If an object is behind another then… the object is behind the other!

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 11, 2003, 3:47am UTC](https://forum.kirupa.com/t/3ds4-layers/10912/13 "2003-01-11T03:47:53Z")

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ahh yeaa, good point abouit it being 3d. so i guess i just have to reduce the sizes of my shapes to make them look like they’re on top of one another and stuff…

lemme try that, thx i never woulda thought of that 🙂

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [January 11, 2003, 9:11pm UTC](https://forum.kirupa.com/t/3ds4-layers/10912/14 "2003-01-11T21:11:07Z")

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You can move an object back (y-axis) and it will be behind the other stuff.
