# 6000 size problem

**URL:** <https://forum.kirupa.com/t/6000-size-problem/208250>\
**Category:** flash\
**Created:** [November 26, 2006, 11:10pm UTC](https://forum.kirupa.com/t/6000-size-problem/208250 "2006-11-26T23:10:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Leo75](https://avatars.discourse-cdn.com/v4/letter/l/779978/32.png) [@Leo75](https://forum.kirupa.com/u/Leo75)\
**Post date:** [November 26, 2006, 11:10pm UTC](https://forum.kirupa.com/t/6000-size-problem/208250/1 "2006-11-26T23:10:00Z")

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Hi there!  
I am creating a simple game. And i have come to a major problem.  
The game is about clicking on little “squares” and each square is a movie clip that will have his own code. I am worried since there are 6000 little squares. Lets say, mc\_b\_1, mc\_b\_2, mc\_b3… mc\_b6000. How can i give their names (instance name) without clicking in one by one to give their names? Is there anyway to avoid this “exciting” part?

Thanks.  
Leo.
