# A game menu

**URL:** <https://forum.kirupa.com/t/a-game-menu/96383>\
**Category:** Uncategorized\
**Created:** [December 8, 2003, 9:53pm UTC](https://forum.kirupa.com/t/a-game-menu/96383 "2003-12-08T21:53:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![b0b0](https://avatars.discourse-cdn.com/v4/letter/b/db5fbb/32.png) [@b0b0](https://forum.kirupa.com/u/b0b0)\
**Post date:** [December 8, 2003, 9:53pm UTC](https://forum.kirupa.com/t/a-game-menu/96383/1 "2003-12-08T21:53:44Z")

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Allright, I made this for a couple of reasons.

1. to try out the pixel concept
2. hitTest stuff
3. I needed to…

any way this is some sort of menu for a fighting game i need to make. I was out of idés of making a menu, so I started to make this RPG thing and well, it became a menu instead…

[My game menu](http://w1.887.telia.com/~u88705561/ninjaRPG.html)

is it a good idea?

does it suck?

what can be better?

Thanx// Bobo

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [December 10, 2003, 10:44pm UTC](https://forum.kirupa.com/t/a-game-menu/96383/2 "2003-12-10T22:44:10Z")

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I have uppdated it… and the game is on it’s way, just have to tweak some of the AI movements though…
