# A new game I created...highly addictive

**URL:** <https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470>\
**Category:** Uncategorized\
**Created:** [May 15, 2008, 11:29pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470 "2008-05-15T23:29:29Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![JPAG](https://avatars.discourse-cdn.com/v4/letter/j/b9bd4f/32.png) [@JPAG](https://forum.kirupa.com/u/JPAG)\
**Post date:** [May 19, 2008, 9:03pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/21 "2008-05-19T21:03:47Z")

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Please do so the main square gets bigger and bigger alá Snake? And then add some levels… Could be great.

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**Author:** ![kenwoods](https://avatars.discourse-cdn.com/v4/letter/k/e9c0ed/32.png) [@kenwoods](https://forum.kirupa.com/u/kenwoods)\
**Post date:** [May 19, 2008, 9:09pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/22 "2008-05-19T21:09:48Z")

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> [@JPAG;2328345](#):
>
> Please do so the main square gets bigger and bigger alá Snake? And then add some levels… Could be great.

Noted.  
I’ll do that in Square Madness 2 :thumb2:

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**Author:** ![Anogar](https://avatars.discourse-cdn.com/v4/letter/a/ed655f/32.png) [@Anogar](https://forum.kirupa.com/u/Anogar)\
**Post date:** [May 19, 2008, 9:38pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/23 "2008-05-19T21:38:03Z")

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It’s kind of neat, but fundamentally flawed. It’s an exercise in patience, not dexterity. I could slowly pick up the black squares all day long if I so chose, since it doesn’t get any harder. I got to 2500 or something and closed the window, it got boring.

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**Author:** ![Digitalosophy](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/digitalosophy/32/1114_2.png) [@Digitalosophy](https://forum.kirupa.com/u/Digitalosophy)\
**Post date:** [May 19, 2008, 9:42pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/24 "2008-05-19T21:42:55Z")

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> [@glosrfc;2328277](#):
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> Sorry, but for me it was very short. Yes, it’s addictive…but only for as long as it took me to beat my first score. After that I got a bit bored just moving my mouse aimlessly around the screen.

I’d have to agree with the quoted comment. It was cool for 5 minutes.

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [May 19, 2008, 10:15pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/25 "2008-05-19T22:15:14Z")

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Yeah. You should make it so that the speed of the opposing blocks speed up and the user controled block get bigger. Oh, and power-up would be a great idea…like a 5 second black block magnet.

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**Author:** ![haam](https://avatars.discourse-cdn.com/v4/letter/h/a698b9/32.png) [@haam](https://forum.kirupa.com/u/haam)\
**Post date:** [May 19, 2008, 10:20pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/26 "2008-05-19T22:20:54Z")

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> [@kenwoods;2327552](#):
>
> I don’t have a Facebook account, and I don’t plan to open one any time soon.

good freakin call man!!! fight thepower!

nice game concept. i agree with others that it could progress. at least make squares go faster or change levels and colors. maybe the black and red squares bounce in a different direction when they collide to make it harder to catch them?

good start, but def have some work getting it to the next level. and youshould cause it’s a good idea.

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**Author:** ![skrolikowski](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/skrolikowski/32/3004_2.png) [@skrolikowski](https://forum.kirupa.com/u/skrolikowski)\
**Post date:** [May 19, 2008, 10:33pm UTC](https://forum.kirupa.com/t/a-new-game-i-created-highly-addictive/260470/27 "2008-05-19T22:33:10Z")

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I like it!!  
Reminds me of that mini game from the game Bully.

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