# About Cleaning up junk (garbage collector)

**URL:** https://forum.kirupa.com/t/about-cleaning-up-junk-garbage-collector/325954
**Category:** flash
**Created:** [November 14, 2011, 7:21am UTC](https://forum.kirupa.com/t/about-cleaning-up-junk-garbage-collector/325954 "2011-11-14T07:21:28Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![youwh](https://avatars.discourse-cdn.com/v4/letter/y/82dd89/32.png) [@youwh](https://forum.kirupa.com/u/youwh)
#### Post date: [November 14, 2011, 7:21am UTC](https://forum.kirupa.com/t/about-cleaning-up-junk-garbage-collector/325954/1 "2011-11-14T07:21:28Z")

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Lets say a scene started off around 70-80mb, it loaded a swf in, and by removing the event listener and setting objects to null and numbers to 0 before unloading the swf,  
and went back to the original scene, the memory stack up till like 80mb++,  
and every time I repeats the same process the memory goes up higher,  
is that normal? or its a memory leaking issue?
