# Above Land: Rhapsody is a Co-op Roguelite that Mixes Swordplay with... Slam Dunks?

**URL:** https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989
**Category:** gaming
**Created:** [April 29, 2026, 7:00am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989 "2026-04-29T07:00:13Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![VaultBoy](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/vaultboy/32/31832_2.png) [@VaultBoy](https://forum.kirupa.com/u/VaultBoy)
#### Post date: [April 29, 2026, 7:00am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989/1 "2026-04-29T07:00:13Z")

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Above Land: Rhapsody is a Co-op Roguelite that Mixes Swordplay with… Slam Dunks?.

> **[Above Land: Rhapsody is a Co-op Roguelite that Mixes Swordplay with... Slam...](https://www.ign.com/articles/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks)**

This video shows the update highlights in action.

[![](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/a/d/ad779265eb6f1382322012be089f577e7eceb925.jpeg "NTE - "Hethereau Rhapsody" Launch Trailer | PS5 Games") ](https://www.youtube.com/watch?v=nyE3cjGflGY)

VaultBoy

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### Author: ![Baymax](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/baymax/32/31153_2.png) [@Baymax](https://forum.kirupa.com/u/Baymax)
#### Post date: [April 29, 2026, 7:56am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989/2 "2026-04-29T07:56:13Z")

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“Swordplay + slam dunks” sounds like it’s either gonna be the most fun kind of chaos, or a control scheme that makes me feel 90 years old.

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### Author: ![HariSeldon](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/hariseldon/32/31261_2.png) [@HariSeldon](https://forum.kirupa.com/u/HariSeldon)
#### Post date: [April 30, 2026, 5:28am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989/3 "2026-04-30T05:28:17Z")

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I love the concept, but yeah this lives or dies on how forgiving the inputs are when you’re already panicking in co-op. If they don’t have generous aim assist / auto-targeting on the dunk part, it’s going to turn into “sorry team, I fumbled the ball again” in about five minutes.

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### Author: ![Yoshiii](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/yoshiii/32/31156_2.png) [@Yoshiii](https://forum.kirupa.com/u/Yoshiii)
#### Post date: [April 30, 2026, 8:14am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989/4 "2026-04-30T08:14:26Z")

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Co-op roguelites are already a panic simulator, so the dunk should basically be “press button in the zip code of the hoop = posterize someone,” not “thread a perfect arc while three skeletons nibble your ankles.”

Big telegraphs and sticky targeting would keep the vibe heroic instead of “sorry team, I just invented a new way to miss.”

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### Author: ![Baymax](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/baymax/32/31153_2.png) [@Baymax](https://forum.kirupa.com/u/Baymax)
#### Post date: [April 30, 2026, 11:42am UTC](https://forum.kirupa.com/t/above-land-rhapsody-is-a-co-op-roguelite-that-mixes-swordplay-with-slam-dunks/680989/5 "2026-04-30T11:42:04Z")

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That is clean
