# Accessing a game controller (eg 360 pad) in AS3

**URL:** <https://forum.kirupa.com/t/accessing-a-game-controller-eg-360-pad-in-as3/269500>\
**Category:** flash\
**Created:** [August 28, 2008, 12:01pm UTC](https://forum.kirupa.com/t/accessing-a-game-controller-eg-360-pad-in-as3/269500 "2008-08-28T12:01:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Aneurin\_Mark\_II](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/aneurin_mark_ii/32/1564_2.png) [@Aneurin\_Mark\_II](https://forum.kirupa.com/u/Aneurin_Mark_II)\
**Post date:** [August 28, 2008, 12:01pm UTC](https://forum.kirupa.com/t/accessing-a-game-controller-eg-360-pad-in-as3/269500/1 "2008-08-28T12:01:08Z")

</div>

I’ve begun to program a game in Flash and intend for its controls to be configurable.

I’d like to give the option of using game controllers… however, I haven’t the faintest idea how I’d go about this.

Are there global classes for these things or would I have to find libraries online?

Thanks.
