# Actionscript 3.0, Document Class, and the seeming impossibility of a preloader

**URL:** <https://forum.kirupa.com/t/actionscript-3-0-document-class-and-the-seeming-impossibility-of-a-preloader/256251>\
**Category:** Uncategorized\
**Created:** [April 1, 2008, 9:04am UTC](https://forum.kirupa.com/t/actionscript-3-0-document-class-and-the-seeming-impossibility-of-a-preloader/256251 "2008-04-01T09:04:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rakosman](https://avatars.discourse-cdn.com/v4/letter/r/9dc877/32.png) [@Rakosman](https://forum.kirupa.com/u/Rakosman)\
**Post date:** [April 1, 2008, 9:04am UTC](https://forum.kirupa.com/t/actionscript-3-0-document-class-and-the-seeming-impossibility-of-a-preloader/256251/1 "2008-04-01T09:04:32Z")

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I embarked on the epic journey of migrating to AS3 and so far so good, I’ve made a couple game engines… and forgot about the preloader till near completion. Unfortunately I chose to go the Document Class route. I can make a preloader sure, but when using a document class EVERYTHING gets imported in the first frame… obviously this creates a huge issue with preloaders. I’ve search countless hours for tutorials and I came up with one single tutorial addressing my very problems, but I can’t seem to make heads or tails of it. I’ve tried (unsuccessfully) to duplicate it, failing every time. A little insight would be much appreciated.

PS: My goal is to have the preloader in a recyclable class file 🙂

Here is the link to the tutorial I found: [http://www.bit-101.com/blog/?p=946](http://www.bit-101.com/blog/?p=946)
