# Actionscripted tweening trouble

**URL:** <https://forum.kirupa.com/t/actionscripted-tweening-trouble/263375>\
**Category:** Uncategorized\
**Created:** [June 15, 2008, 10:11am UTC](https://forum.kirupa.com/t/actionscripted-tweening-trouble/263375 "2008-06-15T10:11:07Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![stupidsaint](https://avatars.discourse-cdn.com/v4/letter/s/258eb7/32.png) [@stupidsaint](https://forum.kirupa.com/u/stupidsaint)\
**Post date:** [June 15, 2008, 10:11am UTC](https://forum.kirupa.com/t/actionscripted-tweening-trouble/263375/1 "2008-06-15T10:11:07Z")

</div>

i have this code:

```auto
//setting the tween to move from 115 to 5 in 4 seconds
    var tweenPart1:Tween = new Tween(eval(_global.ticker), "_x", Strong.easeOut, _global.startPoint, _global.centreStage, _global.speed, true);

```

i basically moves a externally loaded image across onto the stage. the only problem is when i want to move a second image on the screen ( \_global.ticker will increase by one) it still puts the first image across the stage. is there any way to refresh the variable?

Thanks  
Stupid Saint
