# Adjusting speed of play and hiding \_hit zones

**URL:** <https://forum.kirupa.com/t/adjusting-speed-of-play-and-hiding--hit-zones/171747>\
**Category:** Uncategorized\
**Created:** [December 7, 2005, 10:13pm UTC](https://forum.kirupa.com/t/adjusting-speed-of-play-and-hiding--hit-zones/171747 "2005-12-07T22:13:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![solos](https://avatars.discourse-cdn.com/v4/letter/s/dbc845/32.png) [@solos](https://forum.kirupa.com/u/solos)\
**Post date:** [December 7, 2005, 10:13pm UTC](https://forum.kirupa.com/t/adjusting-speed-of-play-and-hiding--hit-zones/171747/1 "2005-12-07T22:13:59Z")

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this is a two part question placed in the same thread because im certain theyre fairly simple to you experts:  
? #1  
can i adjust the speed of play of a timeline. For instance when a button is clicked i want the timeline to speed up to a certain point and stop. Not to play at the normal speed?

?#2  
i have the following code

```auto

mousex = _root._xmouse;

//define mousex as the x coordinate of the mouse
if (mousex >= hit_right._x){
pic_mc.nextFrame();
//if the mouse is on or to the right of hit right, move movie to the right
}

if (mousex <= hit_left._x ) {
pic_mc.prevFrame();

```

this works fine, however if i load a movie clip on top of this one the \_hits are still active…when the loaded movie clip is unloaded, the movie behind has moved based on cursor movement. how do i deactvate the \_hits on command?
