# Adobe Flash like games for web

**URL:** <https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708>\
**Category:** programming\
**Created:** [May 6, 2024, 11:55am UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708 "2024-05-06T11:55:29Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Wayne](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/wayne/32/16501_2.png) [@Wayne](https://forum.kirupa.com/u/Wayne)\
**Post date:** [May 6, 2024, 11:55am UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/1 "2024-05-06T11:55:29Z")

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Is there the best js game engine to creat highly interactive games in the browser?  
I only found pixijs but I am in sure if it’s good.

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [May 6, 2024, 4:11pm UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/2 "2024-05-06T16:11:51Z")

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Phaser is pretty good! Combining Phaser with a bit of ThreeJS may be your ticket here.

[https://photonstorm.com/](https://photonstorm.com/)

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**Author:** ![Wayne](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/wayne/32/16501_2.png) [@Wayne](https://forum.kirupa.com/u/Wayne)\
**Post date:** [May 6, 2024, 5:19pm UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/3 "2024-05-06T17:19:59Z")

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Can you use typescript with it? Is phaser still being developed? Their site looks outdated. Their last post is from 2015!

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [May 6, 2024, 5:53pm UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/4 "2024-05-06T17:53:27Z")

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Phaser is still actively being developed. This is their latest change post from a few days ago: [Phaser v3.90 Technical Preview 1 - Phaser](https://phaser.io/news/2024/05/phaser-390-technical-preview-1)

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**Author:** ![Wayne](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/wayne/32/16501_2.png) [@Wayne](https://forum.kirupa.com/u/Wayne)\
**Post date:** [May 6, 2024, 11:35pm UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/5 "2024-05-06T23:35:30Z")

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Wow nice 👍 thanks

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<div class="post-metadata">

**Author:** ![Wayne](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/wayne/32/16501_2.png) [@Wayne](https://forum.kirupa.com/u/Wayne)\
**Post date:** [May 7, 2024, 11:45am UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/6 "2024-05-07T11:45:58Z")

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when should I consider phaser verses Godot / Unity? Thanks for the IDX Invite Btw @kirupa!!!

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**Author:** ![kirupa](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/kirupa/32/11616_2.png) [@kirupa](https://forum.kirupa.com/u/kirupa)\
**Post date:** [May 7, 2024, 4:07pm UTC](https://forum.kirupa.com/t/adobe-flash-like-games-for-web/666708/7 "2024-05-07T16:07:57Z")

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It depends on the kind of game you are building and how much effort you want to spend in learning a new gaming engine. I would start with Phaser. If you find that Phaser is too limiting, then jumping to Unity’s web solutions would be a good next step.

(Hope you enjoy using IDX! If you have any feedback on what you’d like to see done differently or better, you can either post on our newly launched [IDX forums](https://community.idx.dev))

🤖
