# Advanced Character Movement?

**URL:** <https://forum.kirupa.com/t/advanced-character-movement/200347>\
**Category:** Uncategorized\
**Created:** [September 11, 2006, 4:20pm UTC](https://forum.kirupa.com/t/advanced-character-movement/200347 "2006-09-11T16:20:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Creative\_Brain](https://avatars.discourse-cdn.com/v4/letter/c/bcef8e/32.png) [@Creative\_Brain](https://forum.kirupa.com/u/Creative_Brain)\
**Post date:** [September 11, 2006, 4:20pm UTC](https://forum.kirupa.com/t/advanced-character-movement/200347/1 "2006-09-11T16:20:25Z")

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hello good people of kirupa ! :ch:  
i’m making a game that will be released in 2007 🍺  
named “Zorn” (rpg game):cons:  
anyway it’s not just some simple rpg :cyborg:  
in normal game you can make the PC walk in four sprites:+)  
(up right left down)  
so the code goes like this :

[FONT=Fixedsys]onClipEvent (load) {  
speed = [COLOR=green]#[/COLOR]  
}  
onClipEvent (enterFrame) {  
if Key.isDown(Key._[COLOR=green]key code[/COLOR]_)  
this.\_x -= speed (for example)  
gotoAndStop ([COLOR=green]#[/COLOR])  
}[/FONT]

and repeat it four times for each key.

so what is my problem ? :red:  
well my character is not four sprited it’s EIGHT sprited !:puzzle:  
so i tried every thing i can but nothing is working:upset: :huh:  
PLLEEEASSSE !!!:d: Help !
