# Advanced Collisions

**URL:** <https://forum.kirupa.com/t/advanced-collisions/161833>\
**Category:** programming\
**Created:** [September 7, 2005, 2:31pm UTC](https://forum.kirupa.com/t/advanced-collisions/161833 "2005-09-07T14:31:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Emdiesse](https://avatars.discourse-cdn.com/v4/letter/e/c0e974/32.png) [@Emdiesse](https://forum.kirupa.com/u/Emdiesse)\
**Post date:** [September 7, 2005, 2:31pm UTC](https://forum.kirupa.com/t/advanced-collisions/161833/1 "2005-09-07T14:31:43Z")

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Hello, i have read the tutorial on advanced collision and I was wondering if there was a less tedious way of making hit tests for complex shapes than makeing small lines and placing around the borders of the shape?  
 ![](http://forum.kirupa.com/uploads/kirupa/1786/9e0c978ec0e1bf28.jpg) ![](http://forum.kirupa.com/uploads/kirupa/1787/e55994e9bd9f20fa.jpg) :z:

Thanks
