# AI Movement

**URL:** https://forum.kirupa.com/t/ai-movement/32458
**Category:** flash
**Created:** [October 7, 2003, 4:25am UTC](https://forum.kirupa.com/t/ai-movement/32458 "2003-10-07T04:25:03Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![hepden](https://avatars.discourse-cdn.com/v4/letter/h/a3d4f5/32.png) [@hepden](https://forum.kirupa.com/u/hepden)
#### Post date: [October 7, 2003, 4:25am UTC](https://forum.kirupa.com/t/ai-movement/32458/1 "2003-10-07T04:25:03Z")

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Hey, can anyone help? i am in the middle of making a game, for a assignment, its a fighting style game, i found it easy to do the 2player type mode, but i need help with the AI movments of the computer, i want it to be realistic and stuff. Can anyone please help asap! it would be greatly appreciated.

things that would help maybe some examples. i have looked everywhere trust me and theres nuffin i can find about the enemy movement. so please help if you know what i want!

cheers  
Michael
