# Android Game Development

**URL:** <https://forum.kirupa.com/t/android-game-development/351920>\
**Category:** flash\
**Created:** [October 9, 2014, 6:13pm UTC](https://forum.kirupa.com/t/android-game-development/351920 "2014-10-09T18:13:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![selacius](https://avatars.discourse-cdn.com/v4/letter/s/898d66/32.png) [@selacius](https://forum.kirupa.com/u/selacius)\
**Post date:** [October 9, 2014, 6:13pm UTC](https://forum.kirupa.com/t/android-game-development/351920/1 "2014-10-09T18:13:57Z")

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Not sure if this is the best place to put this or not, however I am inquiring about developing Android apps and what would be the best route to go. Should I use Adobe Air, or native Java? I have experience with AS3 so I feel that would be easier for me to work with. In the same notion, what would be the best Flash route to go, Flash Builder or Flash Professional? Currently I am using Flash Professional CS5.5 (for no other reason, than it is what I found online when I started working with Flash). I am aware that a difference between them would be coders vs developers (coding vs graphics I guess).

Any help would be great.  
Thanks.
