# Animated preloader that changes during the precent of load

**URL:** <https://forum.kirupa.com/t/animated-preloader-that-changes-during-the-precent-of-load/77656>\
**Category:** flash\
**Created:** [January 28, 2005, 9:29pm UTC](https://forum.kirupa.com/t/animated-preloader-that-changes-during-the-precent-of-load/77656 "2005-01-28T21:29:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![tripdragon](https://avatars.discourse-cdn.com/v4/letter/t/a88e4f/32.png) [@tripdragon](https://forum.kirupa.com/u/tripdragon)\
**Post date:** [January 28, 2005, 9:29pm UTC](https://forum.kirupa.com/t/animated-preloader-that-changes-during-the-precent-of-load/77656/1 "2005-01-28T21:29:23Z")

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I have searched hi and wide for a tute that shows how I can create an Animated preloader that changes as the percent of the load fills up. I saw a nice example someone was asking about here about ikea and a crayon but I could not really follow it and it was not really basic for my stupid sellf 😛

I have this  
[http://aprilcolo.com/oh/ld.swf](http://aprilcolo.com/oh/ld.swf)

I just want to control the dots as it loads, or like a glass of water filling up to the level of 100%., Another example is this sites same design of te little wheel [http://www.webagent007.com/v3\_hi.htm](http://www.webagent007.com/v3_hi.htm)

But I ust want to know the code and method behind it so I can make it far different …

From my reading of my books I see that something like

if { byte size = 10% gotoAndPlay (_)  
else gotoAndPlay(_)

Or it would be

if { byte size = advance framesPlay  
else keep looping…

The second one would be like the water in a glass, the water would fstart to fill up but untill it reaches the next gotoAndPlay it would keep inside a loop of frames of the water waves wiggeling, eg: exampes…

Anyway I could be soooo oh off wrong in this methods, i am not a coder but I know I have to learn actionscript to get anywhere in flash for dynamics ☹

😃
