# Animating changes in size on BONED symbols/movie clips

**URL:** <https://forum.kirupa.com/t/animating-changes-in-size-on-boned-symbols-movie-clips/301702>\
**Category:** flash\
**Created:** [December 14, 2009, 1:37pm UTC](https://forum.kirupa.com/t/animating-changes-in-size-on-boned-symbols-movie-clips/301702 "2009-12-14T13:37:02Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Elektriksheep](https://avatars.discourse-cdn.com/v4/letter/e/439d5e/32.png) [@Elektriksheep](https://forum.kirupa.com/u/Elektriksheep)\
**Post date:** [December 14, 2009, 1:37pm UTC](https://forum.kirupa.com/t/animating-changes-in-size-on-boned-symbols-movie-clips/301702/1 "2009-12-14T13:37:02Z")

</div>

Hi guys,

I’m fairly new to Flash and have been learning how to use the bone tool, but I can’t figure out how to change the SIZE of a symbol that has been “boned”, AND get Flash to animate that change in size.

This is basically what I’ve been trying to do…  
[LIST]  
[_]I have a stick figure and I’m animating his arm.  
[_]The arm consists of 3 movie clips: Hand, forearm, upper arm.  
[_]The 3 movie clips have been boned together and are now on their own armature layer.  
[_]I can change the size of one of the movie clips using the transform tool in a specific frame in the timeline, but Flash doesn’t JUST change the size of the movie clip in the specified frame, but changes it across all frames in the armature layer.  
[/LIST]

If anyone knows if this is possible or how to do it, any help would be appreciated. Even if you can just direct me to a tutorial or a guide somewhere.

I’ve done my best to be as clear as possible, but if any of this isn’t clear or you need more information, please let me know.

Thanks, guys.
