# Another 3DSM Question: Hiding polygons

**URL:** <https://forum.kirupa.com/t/another-3dsm-question-hiding-polygons/156475>\
**Category:** design\
**Created:** [July 26, 2005, 3:14am UTC](https://forum.kirupa.com/t/another-3dsm-question-hiding-polygons/156475 "2005-07-26T03:14:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nuvis](https://avatars.discourse-cdn.com/v4/letter/n/49beb7/32.png) [@Nuvis](https://forum.kirupa.com/u/Nuvis)\
**Post date:** [July 26, 2005, 3:14am UTC](https://forum.kirupa.com/t/another-3dsm-question-hiding-polygons/156475/1 "2005-07-26T03:14:55Z")

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I know that you can hide other objects in your scene but is there a way to hide polygons on a model that you are working on like you can do in Lightwave? I’m working on a car model and its frusterating when you try to select a point or polygon face and it selects others that are on the back of the model instead of the one you are trying to select. Thanks,

Nuvis
