# Another try: Uninterrupted Rollover/Rollout?

**URL:** https://forum.kirupa.com/t/another-try-uninterrupted-rollover-rollout/235568
**Category:** flash
**Created:** [August 12, 2007, 11:57pm UTC](https://forum.kirupa.com/t/another-try-uninterrupted-rollover-rollout/235568 "2007-08-12T23:57:25Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![jlafferty123](https://avatars.discourse-cdn.com/v4/letter/j/e95f7d/32.png) [@jlafferty123](https://forum.kirupa.com/u/jlafferty123)
#### Post date: [August 12, 2007, 11:57pm UTC](https://forum.kirupa.com/t/another-try-uninterrupted-rollover-rollout/235568/1 "2007-08-12T23:57:25Z")

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So… I’ve looked at both of these tutorials and I’m trying to combine their best elements:

[http://www.kirupa.com/developer/mx2004/button\_effect.htm](http://www.kirupa.com/developer/mx2004/button_effect.htm)

[http://www.kirupa.com/developer/flash5/advroll.htm](http://www.kirupa.com/developer/flash5/advroll.htm)

What I would ideally like to do is, have a button which has an animated effect on rollover – specifically, the button grows a glow surrounding itself, and text fades in and moves next to the button – and then the reverse on rollout.

Issues arise when I build out buttons like this, and the biggest problem is that rollover/rollout animations get interrupted if people do not wait to let them load completely – so that if someone rolls over, then out too quickly, the button behaves awkwardly.

Is there a way to create a smooth rollover/rollout button that prevents people from making the animation “jump”, while simultaneously calling into action a target that behaves the same way?

Thanks for any help 🙂
