# Any way to keep MC size static if the stage is set to scale?

**URL:** https://forum.kirupa.com/t/any-way-to-keep-mc-size-static-if-the-stage-is-set-to-scale/252238
**Category:** flash
**Created:** [February 18, 2008, 9:32am UTC](https://forum.kirupa.com/t/any-way-to-keep-mc-size-static-if-the-stage-is-set-to-scale/252238 "2008-02-18T09:32:19Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![iblokh](https://avatars.discourse-cdn.com/v4/letter/i/8baadc/32.png) [@iblokh](https://forum.kirupa.com/u/iblokh)
#### Post date: [February 18, 2008, 9:32am UTC](https://forum.kirupa.com/t/any-way-to-keep-mc-size-static-if-the-stage-is-set-to-scale/252238/1 "2008-02-18T09:32:19Z")

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I have a full page SWF that generally looks fine when the stage scales to window size, except for the photo gallery. At this point, I’d prefer to avoid setting the stage to No\_Scale and adding a bunch of resize listeners. So, is there any way to change the properties of an MC so that it does not scale with the stage?

My only other idea was using images large enough to not pixelate at the higher resolutions, but the size of each image start to get a little out of hand.
