# Anybody know some tutorial for this type of game?

**URL:** <https://forum.kirupa.com/t/anybody-know-some-tutorial-for-this-type-of-game/115035>\
**Category:** Uncategorized\
**Created:** [July 4, 2004, 10:46pm UTC](https://forum.kirupa.com/t/anybody-know-some-tutorial-for-this-type-of-game/115035 "2004-07-04T22:46:15Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Rob\_\_](https://avatars.discourse-cdn.com/v4/letter/r/13edae/32.png) [@Rob\_\_](https://forum.kirupa.com/u/Rob__)\
**Post date:** [July 4, 2004, 10:46pm UTC](https://forum.kirupa.com/t/anybody-know-some-tutorial-for-this-type-of-game/115035/1 "2004-07-04T22:46:15Z")

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hi,

very new at this, and i have been looking for simple games (tutorials) but all i seem to find are much more advanced.

I’m looking to create a game similar to this: [http://neopets.com/games/whackastaffmember.phtml](http://neopets.com/games/whackastaffmember.phtml)

but even more simple --\> 1) one object appears(rises in the scene from the bottom)  
2) you hit it -\> simple animation, objhect goes back down  
3) object appears again, but somewhere else on the horizontal line  
4) after 5 hits, a new scene starts.

i hope somebody can link me to a good tutorial… i’ve been looking, but i’ve been look on the keyword:HITTEST and such, and that results in more advanced games.

Thanks…

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [July 5, 2004, 8:44am UTC](https://forum.kirupa.com/t/anybody-know-some-tutorial-for-this-type-of-game/115035/2 "2004-07-05T08:44:54Z")

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It doesn’t actually use a hit test. The way this sort of game works is the same as a shootem-up - the ‘hit’ is done when you press the mouse button (i.e. a mouse even not a hit test) over a staff member movieclip. This tut will get you started:  
[http://www.sitepoint.com/article/1271](http://www.sitepoint.com/article/1271)  
For the game you link to, they’ve used a mallet instead of a gun sight, etc., but the basic principles are the same :¬)  
Shout if you get stuck!
