# Arcball in papervision?

**URL:** <https://forum.kirupa.com/t/arcball-in-papervision/301285>\
**Category:** flash\
**Created:** [December 6, 2009, 11:45pm UTC](https://forum.kirupa.com/t/arcball-in-papervision/301285 "2009-12-06T23:45:24Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![slopps](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@slopps](https://forum.kirupa.com/u/slopps)\
**Post date:** [December 6, 2009, 11:45pm UTC](https://forum.kirupa.com/t/arcball-in-papervision/301285/1 "2009-12-06T23:45:24Z")

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Hey Everyone,  
I was wondering if anyone knew of an existing implementation for an arcball-style mouse control in papervision for rotating an object? Or some useful advice for doing it myself?  
I can’t seem to find one so I suppose Ima have to go through the hell of doing it myself…■■■■ quaternions.

Also, does it HAVE to control the camera, or can I make it simply rotate the object instead? It would just be a matter of applying the transform matrix to the object instead of the camera right?

Thanks in advance for any help.
