# Array of mc's

**URL:** <https://forum.kirupa.com/t/array-of-mcs/288655>\
**Category:** flash\
**Created:** [May 19, 2009, 1:54pm UTC](https://forum.kirupa.com/t/array-of-mcs/288655 "2009-05-19T13:54:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![FcKoOl](https://avatars.discourse-cdn.com/v4/letter/f/ad7895/32.png) [@FcKoOl](https://forum.kirupa.com/u/FcKoOl)\
**Post date:** [May 19, 2009, 1:54pm UTC](https://forum.kirupa.com/t/array-of-mcs/288655/1 "2009-05-19T13:54:10Z")

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Hi, I have a game project, and I want to put in stage the mc’s that I have in an array. but it doesnt work this code… what it’s wrong?

this is a function that put in the new array named “obj\_prox” the value that released.

```auto

var obj_enc:Array = [Pneu_mc, Banana_mc, garrafa_mc, atum_mc, fosforos_mc, copo_mc, cola_mc];
var obj_prox:Array = [];
acerto = function() {
obj_prox.push(this);
for (i=0; i<obj_prox.length; i++) {
var nivel:MovieClip = _root.createEmptyMovieClip("nivel"+i, this.getNextHighestDepth());
nivel.attachMovie(obj_prox*, "nivel", i);
nivel._x = 200;
nivel._y = 200;
}
}
obj_enc[0].onRelease = acerto;
obj_enc[1].onRelease = acerto;
obj_enc[2].onRelease = acerto;
obj_enc[3].onRelease = acerto;
obj_enc[4].onRelease = acerto;
obj_enc[5].onRelease = acerto;
obj_enc[6].onRelease = acerto;

```
