# Array + random

**URL:** https://forum.kirupa.com/t/array-random/178724
**Category:** flash
**Created:** [February 13, 2006, 7:31pm UTC](https://forum.kirupa.com/t/array-random/178724 "2006-02-13T19:31:24Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![pointer](https://avatars.discourse-cdn.com/v4/letter/p/e495f1/32.png) [@pointer](https://forum.kirupa.com/u/pointer)
#### Post date: [February 13, 2006, 7:31pm UTC](https://forum.kirupa.com/t/array-random/178724/1 "2006-02-13T19:31:24Z")

</div>

```auto

var Count:Array = new Array();

trace (Count)
// _level0.thumbnails.thumb0,_level0.thumbnails.thumb1,_level0.thumbnails.thumb2,_level0.thumbnails.thumb3,_level0.thumbnails.thumb4,_level0.thumbnails.thumb5,_level0.thumbnails.thumb6,_level0.thumbnails.thumb7,_level0.thumbnails.thumb8,_level0.thumbnails.thumb9,_level0.thumbnails.thumb10,_level0.thumbnails.thumb11

bttn.onPress = function() {
    var myRandom:Number = random(Count.length);
    var goAnimate = animationClips[myRandom];
    var fadeTween = new Tween(goAnimate, "_alpha", Regular.easeOut, goAnimate._alpha, 0, 20);
};

```

# Since Count.length = 12 its like myRandom:Number = random (12);

How to make sure, i am cycling between random (12)  
Without getting the same results.  
But just a cycling between 1 and 12, properly.

Greetz
