# "Art-Based" Snake - stuck at theory D=

**URL:** https://forum.kirupa.com/t/art-based-snake-stuck-at-theory-d/224761
**Category:** programming
**Created:** [May 5, 2007, 7:23am UTC](https://forum.kirupa.com/t/art-based-snake-stuck-at-theory-d/224761 "2007-05-05T07:23:38Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![kormyen](https://avatars.discourse-cdn.com/v4/letter/k/4bbf92/32.png) [@kormyen](https://forum.kirupa.com/u/kormyen)
#### Post date: [May 5, 2007, 7:23am UTC](https://forum.kirupa.com/t/art-based-snake-stuck-at-theory-d/224761/1 "2007-05-05T07:23:38Z")

</div>

Hello, I am looking to code an “art based snake” game and wondering if anyone could give me any pointers…

There are a few “tile based” version tutorials, but they are ugly haha.

Ive been thinking about it, but just cant (with my flash/actionscript) knowledge work out how to “Attach” or make another mc follow an mc at a specific point, let alone dynamically “add” another piece.

A perfect example of what i mean is here:  
[http://www.markfennell.com/flash/snake/index.php](http://www.markfennell.com/flash/snake/index.php)

ignoring the smexy graphics, its little rectangle pieces attached at a point. I can quite easily make the head, and how you can control/“drive (basically)” it, but how do you make the other segments attach and follow it? D=

Any help would be greatly greatly appreciated! 🙂

Thank you

`kormyen
