# AS code for Event after rollover

**URL:** <https://forum.kirupa.com/t/as-code-for-event-after-rollover/328709>\
**Category:** flash\
**Created:** [June 8, 2012, 6:13pm UTC](https://forum.kirupa.com/t/as-code-for-event-after-rollover/328709 "2012-06-08T18:13:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SpindizZzy](https://avatars.discourse-cdn.com/v4/letter/s/7ba0ec/32.png) [@SpindizZzy](https://forum.kirupa.com/u/SpindizZzy)\
**Post date:** [June 8, 2012, 6:13pm UTC](https://forum.kirupa.com/t/as-code-for-event-after-rollover/328709/1 "2012-06-08T18:13:56Z")

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Hi,  
I bought several components from [flashXML.net](http://flashXML.net) and tried to get help there, but they don’t help w specific lines of code…

I want to add an extra functionality to the first button of my BlurMenuFX (bottom of this page: [http://users.telenet.be/moniquetevenie/index.html)](http://users.telenet.be/moniquetevenie/index.html). I want flash to play scene 2 (which is another submenu, rolling out above the first one) when i rollover the first menu item (‘Aquarellen’ is item0, no ??)

I already attached the eventlisteners, and the trace works just fine. However, i now need to know how i can attach the gotoAndPlay (“2”,1) to item0

Help, please:h:
