# as3, best method for communicating between SWFs?

**URL:** https://forum.kirupa.com/t/as3-best-method-for-communicating-between-swfs/256260
**Category:** flash
**Created:** [April 1, 2008, 1:13pm UTC](https://forum.kirupa.com/t/as3-best-method-for-communicating-between-swfs/256260 "2008-04-01T13:13:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![shellbryson](https://avatars.discourse-cdn.com/v4/letter/s/4bbf92/32.png) [@shellbryson](https://forum.kirupa.com/u/shellbryson)
#### Post date: [April 1, 2008, 1:13pm UTC](https://forum.kirupa.com/t/as3-best-method-for-communicating-between-swfs/256260/1 "2008-04-01T13:13:45Z")

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I’ve tried a few things but this is not working well for me ☹

\*\*Movie1.swf \*\*has a button to load \*\*Movie2.swf \*\*into itself and display the object once loaded (fine, this is easy).

**Movie1.swf** also has a button that needs to call a function contained in **Movie2.swf**. What is the best way to do this?

Visa versa, would it be possible for **Movie2.swf** to call a function contained in **Movie1.swf** (its parent).

What are the best ways for two way communications between swfs that are not embedded in a web page? :upset:
