# \[As3\]\[Box2d 2.02\] Breakable objects

**URL:** <https://forum.kirupa.com/t/as3-box2d-2-02-breakable-objects/330929>\
**Category:** Uncategorized\
**Created:** [April 10, 2013, 7:45pm UTC](https://forum.kirupa.com/t/as3-box2d-2-02-breakable-objects/330929 "2013-04-10T19:45:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kestor](https://avatars.discourse-cdn.com/v4/letter/k/13edae/32.png) [@kestor](https://forum.kirupa.com/u/kestor)\
**Post date:** [April 10, 2013, 7:45pm UTC](https://forum.kirupa.com/t/as3-box2d-2-02-breakable-objects/330929/1 "2013-04-10T19:45:27Z")

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Hello there.

I have set in my game an explosion code, that apply impulses to all objects on a radius of the explosion.  
But what i would need is to also break those objects.

Im not even sure where to start.

Any help and example code would be most appreciated.

Thanks.
