# \[as3 in CS3\] Does SWF asset embedding work?

**URL:** <https://forum.kirupa.com/t/as3-in-cs3-does-swf-asset-embedding-work/226431>\
**Category:** flash\
**Created:** [May 21, 2007, 1:54pm UTC](https://forum.kirupa.com/t/as3-in-cs3-does-swf-asset-embedding-work/226431 "2007-05-21T13:54:42Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Rezmason](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/rezmason/32/30447_2.png) [@Rezmason](https://forum.kirupa.com/u/Rezmason)\
**Post date:** [May 21, 2007, 1:54pm UTC](https://forum.kirupa.com/t/as3-in-cs3-does-swf-asset-embedding-work/226431/1 "2007-05-21T13:54:42Z")

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Flex developers have this neat “embed” whatchamacallit that allows them to throw assets from already compiled SWFs into their snooty rich internet applications. (;)) You can read about it [here](http://www.adobe.com/devnet/flex/quickstart/embedding_assets/#EmbeddingSwfLibraryAssets)- it’s kinda neat.

Can Flash compile this kind of code? Because then, if I open-source a project, I could bundle a SWF with it that’d include Flash assets in case someone wants to compile my code without using the Flash IDE. And let’s face it, who’s going to look at an open-sourced animation? It’s the code that people are interested in.

It’d also make it easier to share assets between projects, should the need arise.
