# AS3 pro needed

**URL:** https://forum.kirupa.com/t/as3-pro-needed/229613
**Category:** flash
**Created:** [June 18, 2007, 11:58pm UTC](https://forum.kirupa.com/t/as3-pro-needed/229613 "2007-06-18T23:58:22Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Terenced](https://avatars.discourse-cdn.com/v4/letter/t/9d8465/32.png) [@Terenced](https://forum.kirupa.com/u/Terenced)
#### Post date: [June 18, 2007, 11:58pm UTC](https://forum.kirupa.com/t/as3-pro-needed/229613/1 "2007-06-18T23:58:22Z")

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[COLOR=black][FONT=Arial]Hi all![/FONT][/COLOR]

[COLOR=black][FONT=Arial]I’m using flex builder to create Action script projects and I have a big problem that I don’t really know how to solve. The main thing is that I want more control over the in built classes. [/FONT][/COLOR]  
[COLOR=black][FONT=Arial]The problem is that every visible display object has a reference to the stage so every loaded swf can set the frame rate if they want. I would like to restrict the access to the Stage or disable it. In As2 it was simple \_global.Stage = null and then the Stage is blocked. Now it’s more complicated. [/FONT][/COLOR]  
[COLOR=black][FONT=Arial]Is there any way to replace the Stage class in the playerglobal.swc to my own so the compiler would use that instead. I saw this done in the new AIR framework where the airglobal.swc redefines the Stage class and adds a new window property to it. I would like to do the same thing.[/FONT][/COLOR]

[COLOR=black][FONT=Arial]Any hint or idea would be useful.[/FONT][/COLOR]
