# AS3: Seperating Axis Theorem

**URL:** <https://forum.kirupa.com/t/as3-seperating-axis-theorem/283521>\
**Category:** Uncategorized\
**Created:** [March 7, 2009, 9:34am UTC](https://forum.kirupa.com/t/as3-seperating-axis-theorem/283521 "2009-03-07T09:34:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![crucifix](https://avatars.discourse-cdn.com/v4/letter/c/bc79bd/32.png) [@crucifix](https://forum.kirupa.com/u/crucifix)\
**Post date:** [March 7, 2009, 9:34am UTC](https://forum.kirupa.com/t/as3-seperating-axis-theorem/283521/1 "2009-03-07T09:34:21Z")

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I Have been working on a collision detector based on the seperating axis theroem as explained here .

[http://www.metanetsoftware.com/technique/tutorialA.html](http://www.metanetsoftware.com/technique/tutorialA.html)

And i am working on a polygon vs polygon collision example. I have put together a Veronoi Regions Test in flash but i dont kno whte correct way to find if a the closest point or axis inside on of my regions or even to determine if it is in these areas. Can someone please help me.
