# AS3 Sparing Resources Help

**URL:** <https://forum.kirupa.com/t/as3-sparing-resources-help/314349>\
**Category:** flash\
**Created:** [September 25, 2010, 8:39pm UTC](https://forum.kirupa.com/t/as3-sparing-resources-help/314349 "2010-09-25T20:39:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jany](https://avatars.discourse-cdn.com/v4/letter/j/ce7236/32.png) [@jany](https://forum.kirupa.com/u/jany)\
**Post date:** [September 25, 2010, 8:39pm UTC](https://forum.kirupa.com/t/as3-sparing-resources-help/314349/1 "2010-09-25T20:39:21Z")

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Hey :party:

I have a program that dynamically adds a child and removes a child 8 times every 700 ms. The size of the child changes each time. I also have a character that moves around while this is happening, an on Event listener. I have an FPS gauge and I am noticing FPS loss coming and going, but its not good that it comes at all :evil2:

The child is basically a line, and it is adding points or subtracting points, and then drawing that line. Would it be better for me just to add the 8 children, and rather than removing them and adding new ones, just append and subtract the new lines? Would that make this faster and not cause for an FPS loss?

ty!
