# \[ASK\] game equipment

**URL:** <https://forum.kirupa.com/t/ask-game-equipment/320721>\
**Category:** programming\
**Created:** [March 31, 2011, 8:02am UTC](https://forum.kirupa.com/t/ask-game-equipment/320721 "2011-03-31T08:02:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kireikizaki](https://avatars.discourse-cdn.com/v4/letter/k/c77e96/32.png) [@kireikizaki](https://forum.kirupa.com/u/kireikizaki)\
**Post date:** [March 31, 2011, 8:02am UTC](https://forum.kirupa.com/t/ask-game-equipment/320721/1 "2011-03-31T08:02:52Z")

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Hi, newbie here…  
I want to know how people usually manage a game that have a ‘equipment’ feature…

Let’s say that I want to make a side scrolling game, and in that game the main character can equip some armor and weapons, and he can also change his equipments…  
what is the best way I can do to change his equipments dynamically?  
I mean, do I have to draw the main character’s body with many frames on it? (for example, the head part have a lot of frames contains the head sprite and all the head’s equipments), or if there’s a better way to do it?

my english is sucks, forgive me…
