# Assigning tween classes to objects in an array

**URL:** <https://forum.kirupa.com/t/assigning-tween-classes-to-objects-in-an-array/175085>\
**Category:** Uncategorized\
**Created:** [January 11, 2006, 4:51pm UTC](https://forum.kirupa.com/t/assigning-tween-classes-to-objects-in-an-array/175085 "2006-01-11T16:51:32Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![scriptingloser](https://avatars.discourse-cdn.com/v4/letter/s/b3f665/32.png) [@scriptingloser](https://forum.kirupa.com/u/scriptingloser)\
**Post date:** [January 11, 2006, 4:51pm UTC](https://forum.kirupa.com/t/assigning-tween-classes-to-objects-in-an-array/175085/1 "2006-01-11T16:51:32Z")

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oh man this is heavy

My array has a few objects that are revolving like on a carrousell…I want them to react on my mouseclick.

I cant seem to get this to work…

how would one make objects in an array do things?

I cant even define the path to them properly, it appears that I SUCK. ![](http://www.flashkit.com/board/images/smilies/frown.gif)

Allow me to present to you my little code-turdthat wont work in a million years

\_level0.holder\_mc.dot0.onRelease = function() {  
var xScaleT:Tween = new Tween(dot0, “\_rotation”, back.easeOut, 0, 1222, 2, true);  
};

Id hugely appreciate some help…
