# Avoid blured sprite when rotateY

**URL:** <https://forum.kirupa.com/t/avoid-blured-sprite-when-rotatey/301364>\
**Category:** flash\
**Created:** [December 8, 2009, 11:32am UTC](https://forum.kirupa.com/t/avoid-blured-sprite-when-rotatey/301364 "2009-12-08T11:32:28Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![nitech](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/nitech/32/2542_2.png) [@nitech](https://forum.kirupa.com/u/nitech)\
**Post date:** [December 8, 2009, 11:32am UTC](https://forum.kirupa.com/t/avoid-blured-sprite-when-rotatey/301364/1 "2009-12-08T11:32:28Z")

</div>

When I rotate a sprite - it ends up blurred - or smoothed.

```auto
// rotate sprite
_person.rotationY = 180;

```

How can I avoid this? I want it crisp 🙂

Kind regards,  
nitech
