# Big Problem on my hands

**URL:** <https://forum.kirupa.com/t/big-problem-on-my-hands/223879>\
**Category:** flash\
**Created:** [April 26, 2007, 1:24pm UTC](https://forum.kirupa.com/t/big-problem-on-my-hands/223879 "2007-04-26T13:24:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![teensrule8](https://avatars.discourse-cdn.com/v4/letter/t/54ee81/32.png) [@teensrule8](https://forum.kirupa.com/u/teensrule8)\
**Post date:** [April 26, 2007, 1:24pm UTC](https://forum.kirupa.com/t/big-problem-on-my-hands/223879/1 "2007-04-26T13:24:02Z")

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Alright, my friend put me up to a “Zakum Simulator” test and I am running out of time for the bet. I have one major problem.

In the frames I have a “Die” frame for Zakum and it was working BUT what happened is in the code i wrote

Code:  
if (\_root.hp == 0) { zakum.play(2);}  
and if you look closely I noticed why the “zakum” was restarting over and over again…

the hp is always 0 when dead lol.

if you know how i am able to get rid of this problem with the “death sequence” still in order please post!

Thanks!:to:

[http://img261.imageshack.us/my.php?i…mulatorrx8.swf](http://img261.imageshack.us/my.php?image=zakumsimulatorrx8.swf)

Control = the main attack  
just that basically _friend doesnt care for hp and mp \>.\>_  
to hit just get near the arms or wherever around the clip and press control.

O yeh tell me if it looks good o.O. lol took me umm 1 hour to make lol \>.\>;)
