# Big Problemo

**URL:** https://forum.kirupa.com/t/big-problemo/223850
**Category:** Uncategorized
**Created:** [April 26, 2007, 6:16am UTC](https://forum.kirupa.com/t/big-problemo/223850 "2007-04-26T06:16:21Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![teensrule8](https://avatars.discourse-cdn.com/v4/letter/t/54ee81/32.png) [@teensrule8](https://forum.kirupa.com/u/teensrule8)
#### Post date: [April 26, 2007, 6:16am UTC](https://forum.kirupa.com/t/big-problemo/223850/1 "2007-04-26T06:16:21Z")

</div>

Alright, my friend put me up to a “Zakum Simulator” test and I am running out of time for the bet. I have one major problem.

In the frames I have a “Die” frame for Zakum and it was working BUT what happened is in the code i wrote

```auto
 
if (_root.hp == 0) {
     zakum.play(2);
}

```

and if you look closely I noticed why the “zakum” was restarting over and over again…

the hp is always 0 when dead lol.

if you know how i am able to get rid of this problem with the “death sequence” still in order please post!

Thanks!:to:

[http://img261.imageshack.us/my.php?image=zakumsimulatorrx8.swf](http://img261.imageshack.us/my.php?image=zakumsimulatorrx8.swf)

Control = the main attack  
just that basically _friend doesnt care for hp and mp \>.\>_  
to hit just get near the arms or wherever around the clip and press control.

O yeh tell me if it looks good o.O. lol took me umm 1 hour to make lol \>.\>;)

* * *

Want any tutorials on something I may know just ask!! I may be willing to…
