# Bird's View Shooter question, dumb question

**URL:** <https://forum.kirupa.com/t/birds-view-shooter-question-dumb-question/316959>\
**Category:** Uncategorized\
**Created:** [December 6, 2010, 11:11pm UTC](https://forum.kirupa.com/t/birds-view-shooter-question-dumb-question/316959 "2010-12-06T23:11:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Mablargy](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Mablargy](https://forum.kirupa.com/u/Mablargy)\
**Post date:** [December 6, 2010, 11:11pm UTC](https://forum.kirupa.com/t/birds-view-shooter-question-dumb-question/316959/1 "2010-12-06T23:11:23Z")

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Hey guys, I’m kinda new to the whole ActionScript business, but I was trying to make a shooter from a bird’s view perspective…  
So far I’ve got my character which is a simple circle, and a rectangle protruding from him (the gun), and it rotates depending on where the mouse is located.  
I’ve also got a custom cursor set in, to add some kind of excitement…  
Here’s the dumb question… How do I get it so that whenever I click (shoot) the cursor movieclip will play a certain frame inside of itself? I want it to do something like:

```auto
on(release){
gotoAndPlay(2);
}

```

It just says that I can’t have mouse functions unless it’s a button.  
I was thinking of just making a huge button that covers the whole stage, set the alpha to 0, and when that button is clicked, it will play what I want it to play.

Any suggestions would be greatly appreciated.
